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1. Another shot at changing turrets - in Feedback/Requests [original thread]
Vell0cet wrote: What do you guys think about giving the large missile turret the blast radius of a mass driver, but reduce it's splash damage to something small like 60-70ish damage? This would allow it to clear equipment, and be more effective...
- by Scheneighnay McBob - at 2015.08.29 20:28:00
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2. Another shot at changing turrets - in Feedback/Requests [original thread]
CCP Rattati wrote: ok, i'll bite, armor tanks are op right now, so can armor tanks fit all turrets and still be competitive? Tweaks to turrets is something we can do (Did I just get derailed by a dev? Is a GM going to lock it because a dev d...
- by Scheneighnay McBob - at 2015.08.29 15:47:00
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3. Another shot at changing turrets - in Feedback/Requests [original thread]
My Gallente Alt wrote: ur fegt what a completely uncalled for comment that I didn't just make up because I'm bored
- by Scheneighnay McBob - at 2015.08.29 01:42:00
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4. Another shot at changing turrets - in Feedback/Requests [original thread]
Turrets are nearing being balanced, but let's take another pass at it because **** you. My gaming time lately has been absorbed by a certain world war II game that shall remain unnamed. It brought to my attention that Dust's turrets all appear si...
- by Scheneighnay McBob - at 2015.08.29 00:38:00
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5. [request] Idea for Hmg - in Feedback/Requests [original thread]
Machine guns actually have 2 rates of fire: cyclic and sustained. Cyclic is just laying on the trigger, sustained is firing in a way that your ammo will run out before you overheat. If you're having trouble with the HMG's seize duration, you prob...
- by Scheneighnay McBob - at 2015.08.27 04:00:00
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6. Ease of Access to Selecting OB Strike Location - in Feedback/Requests [original thread]
We should have both: by default, it would be line-of-sight, with the option to switch to the map. Like artillery in War Thunder, if you're familiar.
- by Scheneighnay McBob - at 2015.08.27 03:56:00
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7. THIS IS HOW TRADING IN DUST SHOULD BE - in Feedback/Requests [original thread]
If that was possible at present, CCP would have did it in the first place. As with most of the skeleton crew's patches, they jury rigged it in.
- by Scheneighnay McBob - at 2015.07.11 04:03:00
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8. Assault rifle needs a buff. - in Feedback/Requests [original thread]
Sgt Kirk wrote: I think a damage buff will suffice. The only time I see a RoF buff for the AR is with a Gallente Assault Bonus in mind. Gallente are about DPS over RoF. RoF Is a Minmatar thing. Not quite, minmatar are more extremes. They ...
- by Scheneighnay McBob - at 2015.07.02 00:25:00
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9. Assault rifle needs a buff. - in Feedback/Requests [original thread]
Assault rifle of HMG: one of these needs to turn into a proper SAW
- by Scheneighnay McBob - at 2015.07.01 16:19:00
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10. ADS boost - in Feedback/Requests [original thread]
The maps just aren't designed to be expanded that way. It's all or nothing (they're all supposed to be part of much bigger maps) The only maps that can be expanded well are connecting Skim Junction with Manus Peak, because they're right next to e...
- by Scheneighnay McBob - at 2015.06.27 00:38:00
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11. WP rewards evaluation. - in Feedback/Requests [original thread]
Talos Vagheitan wrote: Krias Thracian wrote: I don't agree with your triage WP assessment. The WP's for Triage are high because logi players die. A lot. Their suits are incredibly expensive if they do the job well and they have to be in the ...
- by Scheneighnay McBob - at 2015.06.26 20:50:00
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12. WP rewards evaluation. - in Feedback/Requests [original thread]
I think guardian should be 25. No more and no less than an assist. "Destroyed Equipment" should also be scaled relative to the equipment. Nanohives: +5 like it is now Repair Hives: +10, little more valuable Explosives: +15: can be very threatenin...
- by Scheneighnay McBob - at 2015.06.26 20:47:00
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13. ADS boost - in Feedback/Requests [original thread]
Some good ideas in there, but some just can't be done, or they would have already (fighters, medium vehicles, and pilot suits) Pilot suits were supposed to be a thing in closed beta, but they never got them right, apparently. Fighters were in the ...
- by Scheneighnay McBob - at 2015.06.26 20:42:00
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14. What if charged based Caldari weapon's fired similar to the Bolt... - in Feedback/Requests [original thread]
But that's not how the bolt pistol works. It's like a large railgun: very low RoF, but it's still automatic.
- by Scheneighnay McBob - at 2015.06.26 20:35:00
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15. Stat Padding and Leaving Battle - in Feedback/Requests [original thread]
But nobody intelligent cares about stats.
- by Scheneighnay McBob - at 2015.06.26 20:34:00
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16. Talos' Swarm Launcher idea. - in Feedback/Requests [original thread]
Not a bad idea, but it seems like it would be extremely hard to implement.
- by Scheneighnay McBob - at 2015.06.26 20:33:00
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17. Are Secondary Objectives / Console Events Possible - in Feedback/Requests [original thread]
Well, it's definitely possible to have 1 console affect multiple installations. In domination, the lettered console controls 4 or 5 different NULL cannons. Command nodes and Defense relays also did something of the sort, but you would have to ask ...
- by Scheneighnay McBob - at 2015.06.26 20:24:00
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18. Sniper Rifle without a scope - in Feedback/Requests [original thread]
Charge a scrambler rifle
- by Scheneighnay McBob - at 2015.06.25 00:56:00
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19. Under Water Map - in Feedback/Requests [original thread]
Russel Mendoza wrote: Underwater map. Mcc crashed in ocean. Bouyancy themed. Jungle map. Mcc crashlands in jungle. Jungle warfare. Spaceship map. Wrecked spaceship in outer space. No gravity battle. Volcano map. Mcc crashed inside a volcano....
- by Scheneighnay McBob - at 2015.06.18 18:48:00
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20. Large Blasters Need Balancing - in Feedback/Requests [original thread]
They should be more like real autocannons (essentially what large blasters are)- the best choice against LAVs and dropships, while being halfway decent anti-infantry and anti-tank. By that, I mean lower the RoF, reduce the heat buildup, and keep ...
- by Scheneighnay McBob - at 2015.06.18 18:45:00
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